From abc13475675f618b4e913add52c76f410764304c Mon Sep 17 00:00:00 2001 From: LockedLunatic Date: Tue, 14 Apr 2015 18:47:45 +0200 Subject: [PATCH] nt --- Weave/Game.cpp | 4 ++-- models/level_test.dae | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Weave/Game.cpp b/Weave/Game.cpp index 6f6bc1e..db73c03 100644 --- a/Weave/Game.cpp +++ b/Weave/Game.cpp @@ -85,7 +85,7 @@ Game::Game() : playing(true) tmp_Scene->addObject(new SceneObject(shader1, translate(vec3(1.f, 0.f, 1.f)), "cow/cow.dae", "model_cow.jpg")); //tmp_Scene->addObject(new SceneObject(shader1, translate(vec3(-1.f, 2.f, -2.f)), "../models/box/box.dae", "../Textures/sky_withstars.png")); //tmp_Scene->addObject(new SceneObject(shader1, translate(vec3(1.f, 3.f, -2.f)), "../models/cow/cow.dae", "../models/cow/texture.jpg")); - //import("level_test.dae", tmp_Scene, shader1); + import("level_test.dae", tmp_Scene, shader1); } @@ -177,7 +177,7 @@ bool Game::import(const string& path, Scene* scene, Shader* shader) { Assimp::Importer importer; - const aiScene* file = importer.ReadFile("../models/" + path, aiProcess_GenUVCoords | aiProcess_Triangulate | aiProcess_JoinIdenticalVertices); + const aiScene* file = importer.ReadFile("../models/" + path, aiProcess_PreTransformVertices | aiProcess_GenUVCoords | aiProcess_Triangulate | aiProcess_JoinIdenticalVertices); //aiProcess_PreTransformVertices if (!file) { Message::error("The file " + path + " couldn't be read.\n" + importer.GetErrorString()); diff --git a/models/level_test.dae b/models/level_test.dae index 9178317..6e7d41a 100644 --- a/models/level_test.dae +++ b/models/level_test.dae @@ -5,8 +5,8 @@ Blender User Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76 - 2015-04-13T18:07:00 - 2015-04-13T18:07:00 + 2015-04-14T02:48:40 + 2015-04-14T02:48:40 Z_UP -- 2.47.3