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git.leopard-lacewing.eu Git - cgue_weave.git/log
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Peter Schaefer [Sun, 26 Apr 2015 18:27:27 +0000 (20:27 +0200)]
new levelTexture (!Bug with the UV's)
minor fixes
Peter Schaefer [Sun, 26 Apr 2015 16:39:05 +0000 (18:39 +0200)]
rebuild Assimp because of lib->exe bug from assimp
Peter Schaefer [Sun, 26 Apr 2015 15:11:05 +0000 (17:11 +0200)]
fixed double Jump Bug (press Jump in 2 following Frames (mouse,leer))
Peter Schaefer [Sun, 26 Apr 2015 14:38:37 +0000 (16:38 +0200)]
fixed useless inversion of projection per Vertex
Peter Schaefer [Sun, 26 Apr 2015 14:24:42 +0000 (16:24 +0200)]
fixed BBox size and position
LockedLunatic [Sun, 26 Apr 2015 01:19:27 +0000 (03:19 +0200)]
point light moved
Peter Schaefer [Sat, 25 Apr 2015 17:16:04 +0000 (19:16 +0200)]
fixed transform dataType
moved modelMat to IMesh
LockedLunatic [Sat, 25 Apr 2015 16:39:22 +0000 (18:39 +0200)]
importer improved
Peter Schaefer [Thu, 23 Apr 2015 20:54:00 +0000 (22:54 +0200)]
fixed GLenum (SkyBox Texture wasn't bind)
Peter Schaefer [Thu, 23 Apr 2015 20:43:14 +0000 (22:43 +0200)]
more realistic jump features
Peter Schaefer [Thu, 23 Apr 2015 20:23:36 +0000 (22:23 +0200)]
jumping Activated (fun Version)
Peter Schaefer [Thu, 23 Apr 2015 18:40:51 +0000 (20:40 +0200)]
overloaded useModelMat in IMesh
Peter Schaefer [Thu, 23 Apr 2015 18:27:45 +0000 (20:27 +0200)]
tmp fix for missing BBox
LockedLunatic [Thu, 23 Apr 2015 18:01:34 +0000 (20:01 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Thu, 23 Apr 2015 18:01:21 +0000 (20:01 +0200)]
level meshes partioned again
Peter Schaefer [Thu, 23 Apr 2015 18:00:11 +0000 (20:00 +0200)]
BBoxen sollten funktioniern
Peter Schaefer [Thu, 23 Apr 2015 17:23:37 +0000 (19:23 +0200)]
BBox works for MetaMeshes
Peter Schaefer [Thu, 23 Apr 2015 16:26:53 +0000 (18:26 +0200)]
added KeyToggles (Events)
BoundingBox will be Drawn (wrong Size and relativ Position)
Peter Schaefer [Thu, 23 Apr 2015 09:05:23 +0000 (11:05 +0200)]
moved all ModelClasses to SubDirectory Model
created Model.h as Header for all Models
included winrar.bat (zip game files only)
LockedLunatic [Thu, 23 Apr 2015 00:14:29 +0000 (02:14 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Thu, 23 Apr 2015 00:14:19 +0000 (02:14 +0200)]
level uvs fixed
Peter Schaefer [Wed, 22 Apr 2015 21:27:40 +0000 (23:27 +0200)]
added new universal sample Texture (old MM_enemy)
Peter Schaefer [Wed, 22 Apr 2015 21:16:50 +0000 (23:16 +0200)]
added Model SkyBox
bend SceneObject to accept Models inside Constructor
fixed Black Zones in Shader (+1 /2)
new MODEL SkyBox works (without Textures)
Peter Schaefer [Wed, 22 Apr 2015 19:06:58 +0000 (21:06 +0200)]
renamed MetaModel -> IMetaMesh
renamed Model -> IMesh
created parentClass Model
LockedLunatic [Wed, 22 Apr 2015 03:30:18 +0000 (05:30 +0200)]
played around with the level a bit
Peter Schaefer [Tue, 21 Apr 2015 21:16:44 +0000 (23:16 +0200)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Tue, 21 Apr 2015 21:16:22 +0000 (23:16 +0200)]
glError moved to Graphix
added some commented Debugging Messages (info, getGlError)
unsigned int bug (-1) fixed
2D and CUBE Textures can be loaded
updated Skybox.dae
updated Skybox ShaderFiles
many securityChecks for bending Variables to Shader
LockedLunatic [Tue, 21 Apr 2015 14:19:40 +0000 (16:19 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
Conflicts:
.gitignore
LockedLunatic [Tue, 21 Apr 2015 14:18:30 +0000 (16:18 +0200)]
one file added to ignore
Peter Schaefer [Thu, 16 Apr 2015 08:44:38 +0000 (10:44 +0200)]
updated .gitignore
renamed ShaderVariables
started SkyBox (not Working)
added Box & SkyBox (Plane)
started new ModelMatrixType (matM)
Peter Schaefer [Wed, 15 Apr 2015 14:31:09 +0000 (16:31 +0200)]
fixed Player Texture
fixed ViewLimits&Speed
playermodel is used for player
LockedLunatic [Wed, 15 Apr 2015 13:54:51 +0000 (15:54 +0200)]
arms fixed
LockedLunatic [Wed, 15 Apr 2015 13:37:12 +0000 (15:37 +0200)]
player looks the other way
LockedLunatic [Wed, 15 Apr 2015 04:13:23 +0000 (06:13 +0200)]
test level upgedated
LockedLunatic [Wed, 15 Apr 2015 04:12:55 +0000 (06:12 +0200)]
Positionen aus .dae werden ausgelesen
LockedLunatic [Tue, 14 Apr 2015 23:26:59 +0000 (01:26 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Tue, 14 Apr 2015 23:26:56 +0000 (01:26 +0200)]
in the midst of changes
Peter Schaefer [Tue, 14 Apr 2015 23:24:52 +0000 (01:24 +0200)]
marked some functions as [deprecated]
LockedLunatic [Tue, 14 Apr 2015 23:03:37 +0000 (01:03 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Tue, 14 Apr 2015 22:55:48 +0000 (00:55 +0200)]
game loads Player.dae (wrong positions)
Peter Schaefer [Tue, 14 Apr 2015 22:50:50 +0000 (00:50 +0200)]
removed import from Game
added MetaModel
updated Model & import
LockedLunatic [Tue, 14 Apr 2015 16:50:26 +0000 (18:50 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
Conflicts:
Weave/Game.cpp
LockedLunatic [Tue, 14 Apr 2015 16:47:45 +0000 (18:47 +0200)]
nt
Peter Schaefer [Tue, 14 Apr 2015 15:30:37 +0000 (17:30 +0200)]
added DLL to DEBUG
fixed .gitignore
Peter Schaefer [Tue, 14 Apr 2015 15:28:20 +0000 (17:28 +0200)]
player rotates to view direction
fixed move in view direction
Peter Schaefer [Tue, 14 Apr 2015 13:21:44 +0000 (15:21 +0200)]
move faster in front direction
Peter Schaefer [Tue, 14 Apr 2015 12:54:24 +0000 (14:54 +0200)]
added PI in GLM
capped Player movements (fix in all directions)
switched to radiant
fixed move undepending on deltaT
fixed CULL_FACE + visNormals (shader)
Peter Schaefer [Tue, 14 Apr 2015 09:04:08 +0000 (11:04 +0200)]
updated UV's from Player
created player Texture
Peter Schaefer [Tue, 14 Apr 2015 07:42:26 +0000 (09:42 +0200)]
created link for TODO.FILE
updated model,Scene for multiDAE access
LockedLunatic [Tue, 14 Apr 2015 00:19:29 +0000 (02:19 +0200)]
barely different from before
LockedLunatic [Mon, 13 Apr 2015 20:22:30 +0000 (22:22 +0200)]
Player model added
LockedLunatic [Mon, 13 Apr 2015 16:32:07 +0000 (18:32 +0200)]
quick fix
LockedLunatic [Mon, 13 Apr 2015 15:58:09 +0000 (17:58 +0200)]
importer can now import multiple meshes at once
Peter Schaefer [Tue, 7 Apr 2015 11:52:38 +0000 (13:52 +0200)]
cleanup
Peter Schaefer [Sun, 5 Apr 2015 07:40:32 +0000 (09:40 +0200)]
fixed invisible elements in Shader
move depending on direction
Peter Schaefer [Sat, 4 Apr 2015 12:39:31 +0000 (14:39 +0200)]
corrected CameraView and ModelMove (X,Z)
Peter Schaefer [Sat, 4 Apr 2015 07:58:27 +0000 (09:58 +0200)]
corrected Events (right Keys/Action)
Peter Schaefer [Fri, 3 Apr 2015 17:47:19 +0000 (19:47 +0200)]
Duck is drawn
Peter Schaefer [Fri, 3 Apr 2015 15:46:43 +0000 (17:46 +0200)]
included old Assimp DLL & LIB
Peter Schaefer [Fri, 3 Apr 2015 13:38:11 +0000 (15:38 +0200)]
redesigned Model & Shader
error! Assimp defekt?
Peter Schaefer [Wed, 25 Mar 2015 11:21:28 +0000 (12:21 +0100)]
added scan
added Duck and Cow Model
Peter Schaefer [Wed, 18 Mar 2015 13:10:16 +0000 (14:10 +0100)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Wed, 18 Mar 2015 13:08:46 +0000 (14:08 +0100)]
added old Project
started to enable and rewrite old code
Peter Schaefer [Wed, 18 Mar 2015 12:02:31 +0000 (13:02 +0100)]
added right dll (x86 for SDL2 & glew32)
renamed Posterfiles
added libVersions
LockedLunatic [Mon, 16 Mar 2015 11:28:52 +0000 (12:28 +0100)]
skizze
Peter Schaefer [Thu, 12 Mar 2015 21:36:07 +0000 (22:36 +0100)]
added final Poster
added Poster sources
Peter Schaefer [Thu, 12 Mar 2015 11:38:43 +0000 (12:38 +0100)]
added poster design
Peter Schaefer [Mon, 9 Mar 2015 20:41:27 +0000 (21:41 +0100)]
fixed gitIgnore (allow bin/DLL)
added dll's
Peter Schaefer [Mon, 9 Mar 2015 20:11:47 +0000 (21:11 +0100)]
INIT Weave
init gitIgnore
init Directories
init VS Project
preconfig VS Project
added Assimp,Glew,GLM,zLib,freetype2,freeimage,SDL2