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git.leopard-lacewing.eu Git - cgue_weave.git/log
LockedLunatic [Sat, 9 May 2015 21:26:34 +0000 (23:26 +0200)]
shader is a bit better
LockedLunatic [Sat, 9 May 2015 19:41:35 +0000 (21:41 +0200)]
mid shader change
LockedLunatic [Sat, 9 May 2015 00:24:59 +0000 (02:24 +0200)]
mid shader change
LockedLunatic [Thu, 7 May 2015 12:29:20 +0000 (14:29 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Thu, 7 May 2015 12:29:12 +0000 (14:29 +0200)]
mid shader change
Peter Schaefer [Thu, 7 May 2015 10:44:58 +0000 (12:44 +0200)]
first cleanup for collides
Peter Schaefer [Thu, 7 May 2015 09:34:34 +0000 (11:34 +0200)]
saving loaded meshes
collision on SubBBox works :)
new class Overlap (overlap, inside and vec and shortest direction)
Overlap (shortest direction doesnt work)
Peter Schaefer [Wed, 6 May 2015 15:47:45 +0000 (17:47 +0200)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Wed, 6 May 2015 15:47:29 +0000 (17:47 +0200)]
fix for IMetaMesh modelpath
fix deleteModel works now
Peter Schaefer [Wed, 6 May 2015 15:31:47 +0000 (17:31 +0200)]
redesigned new/delete for models
added colors for BBox
LockedLunatic [Mon, 4 May 2015 22:21:32 +0000 (00:21 +0200)]
winrar.bat added to ignore
Peter Schaefer [Mon, 4 May 2015 21:20:47 +0000 (23:20 +0200)]
updated FileStructure
updated winrar.bat
Peter Schaefer [Mon, 4 May 2015 21:13:07 +0000 (23:13 +0200)]
updated Submission1.zip
LockedLunatic [Mon, 4 May 2015 21:11:14 +0000 (23:11 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Mon, 4 May 2015 21:11:00 +0000 (23:11 +0200)]
document updated
Peter Schaefer [Mon, 4 May 2015 21:01:19 +0000 (23:01 +0200)]
fixed winrar.bat
Peter Schaefer [Mon, 4 May 2015 20:53:13 +0000 (22:53 +0200)]
added SUB1.zip
Peter Schaefer [Mon, 4 May 2015 20:46:36 +0000 (22:46 +0200)]
added 2 Zonen
Peter Schaefer [Mon, 4 May 2015 20:37:34 +0000 (22:37 +0200)]
removed BadHack but dont load one Texture twice
Peter Schaefer [Mon, 4 May 2015 20:29:32 +0000 (22:29 +0200)]
badHack Textures!!!
Peter Schaefer [Mon, 4 May 2015 20:17:02 +0000 (22:17 +0200)]
restart Game
fixed Level Texture
LockedLunatic [Mon, 4 May 2015 19:51:42 +0000 (21:51 +0200)]
light changed
LockedLunatic [Mon, 4 May 2015 19:48:31 +0000 (21:48 +0200)]
world is smooth
LockedLunatic [Mon, 4 May 2015 19:40:33 +0000 (21:40 +0200)]
player is flat again
LockedLunatic [Mon, 4 May 2015 19:22:00 +0000 (21:22 +0200)]
player is smooth
LockedLunatic [Mon, 4 May 2015 19:11:19 +0000 (21:11 +0200)]
doc updated and level meshes smoothed
LockedLunatic [Mon, 4 May 2015 18:43:23 +0000 (20:43 +0200)]
doc updated
Peter Schaefer [Mon, 4 May 2015 18:12:21 +0000 (20:12 +0200)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Mon, 4 May 2015 18:11:18 +0000 (20:11 +0200)]
fixed BBox collide Bug (Scale Position&Size)
size saves now half size
LockedLunatic [Mon, 4 May 2015 16:41:15 +0000 (18:41 +0200)]
documentation for 1st submission
Peter Schaefer [Sun, 3 May 2015 21:50:03 +0000 (23:50 +0200)]
updated EventBox
updated Colliding concept (SCENE)
broken Colliding concept (MODEL) outer BBox working only
Peter Schaefer [Sun, 3 May 2015 20:02:53 +0000 (22:02 +0200)]
removed scale from Model (scale with mat4)
Peter Schaefer [Sun, 3 May 2015 19:47:35 +0000 (21:47 +0200)]
new function removeNormalize
new Scene HEADER
new EventBox
LockedLunatic [Sat, 2 May 2015 23:31:31 +0000 (01:31 +0200)]
material moved to texture
Peter Schaefer [Sat, 2 May 2015 08:29:02 +0000 (10:29 +0200)]
fixed BBox Kollision (real BBox distance!)
Peter Schaefer [Sat, 2 May 2015 08:06:13 +0000 (10:06 +0200)]
moved Scale to Model
rewrite BBox Kollide
Peter Schaefer [Thu, 30 Apr 2015 12:34:59 +0000 (14:34 +0200)]
cleanup in Game.cpp
BBox kollisionen passen fürs erste (können Aber noch optimiert werden)
Peter Schaefer [Thu, 30 Apr 2015 08:24:26 +0000 (10:24 +0200)]
improved rotation Colliding (not final but works)
Peter Schaefer [Wed, 29 Apr 2015 19:44:42 +0000 (21:44 +0200)]
fixed missing modelMat in Collision
Peter Schaefer [Wed, 29 Apr 2015 10:22:13 +0000 (12:22 +0200)]
moved collision to Model
Peter Schaefer [Wed, 29 Apr 2015 08:35:41 +0000 (10:35 +0200)]
added collision detection on outer BBox
isOverlapping & isInside
LockedLunatic [Tue, 28 Apr 2015 15:03:11 +0000 (17:03 +0200)]
level UVs fixed
LockedLunatic [Tue, 28 Apr 2015 14:25:59 +0000 (16:25 +0200)]
materials added
Peter Schaefer [Tue, 28 Apr 2015 11:20:11 +0000 (13:20 +0200)]
new SceneObjects (Sky, Marvin)
fixed BBox Texture Bug?
refactor SceneConcept
Peter Schaefer [Mon, 27 Apr 2015 10:27:59 +0000 (12:27 +0200)]
moved Scene to own directiory
LockedLunatic [Mon, 27 Apr 2015 00:11:56 +0000 (02:11 +0200)]
drawabl.h removed
Peter Schaefer [Sun, 26 Apr 2015 18:55:30 +0000 (20:55 +0200)]
removed Drawable
removed unused classes
Peter Schaefer [Sun, 26 Apr 2015 18:27:27 +0000 (20:27 +0200)]
new levelTexture (!Bug with the UV's)
minor fixes
Peter Schaefer [Sun, 26 Apr 2015 16:39:05 +0000 (18:39 +0200)]
rebuild Assimp because of lib->exe bug from assimp
Peter Schaefer [Sun, 26 Apr 2015 15:11:05 +0000 (17:11 +0200)]
fixed double Jump Bug (press Jump in 2 following Frames (mouse,leer))
Peter Schaefer [Sun, 26 Apr 2015 14:38:37 +0000 (16:38 +0200)]
fixed useless inversion of projection per Vertex
Peter Schaefer [Sun, 26 Apr 2015 14:24:42 +0000 (16:24 +0200)]
fixed BBox size and position
LockedLunatic [Sun, 26 Apr 2015 01:19:27 +0000 (03:19 +0200)]
point light moved
Peter Schaefer [Sat, 25 Apr 2015 17:16:04 +0000 (19:16 +0200)]
fixed transform dataType
moved modelMat to IMesh
LockedLunatic [Sat, 25 Apr 2015 16:39:22 +0000 (18:39 +0200)]
importer improved
Peter Schaefer [Thu, 23 Apr 2015 20:54:00 +0000 (22:54 +0200)]
fixed GLenum (SkyBox Texture wasn't bind)
Peter Schaefer [Thu, 23 Apr 2015 20:43:14 +0000 (22:43 +0200)]
more realistic jump features
Peter Schaefer [Thu, 23 Apr 2015 20:23:36 +0000 (22:23 +0200)]
jumping Activated (fun Version)
Peter Schaefer [Thu, 23 Apr 2015 18:40:51 +0000 (20:40 +0200)]
overloaded useModelMat in IMesh
Peter Schaefer [Thu, 23 Apr 2015 18:27:45 +0000 (20:27 +0200)]
tmp fix for missing BBox
LockedLunatic [Thu, 23 Apr 2015 18:01:34 +0000 (20:01 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Thu, 23 Apr 2015 18:01:21 +0000 (20:01 +0200)]
level meshes partioned again
Peter Schaefer [Thu, 23 Apr 2015 18:00:11 +0000 (20:00 +0200)]
BBoxen sollten funktioniern
Peter Schaefer [Thu, 23 Apr 2015 17:23:37 +0000 (19:23 +0200)]
BBox works for MetaMeshes
Peter Schaefer [Thu, 23 Apr 2015 16:26:53 +0000 (18:26 +0200)]
added KeyToggles (Events)
BoundingBox will be Drawn (wrong Size and relativ Position)
Peter Schaefer [Thu, 23 Apr 2015 09:05:23 +0000 (11:05 +0200)]
moved all ModelClasses to SubDirectory Model
created Model.h as Header for all Models
included winrar.bat (zip game files only)
LockedLunatic [Thu, 23 Apr 2015 00:14:29 +0000 (02:14 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Thu, 23 Apr 2015 00:14:19 +0000 (02:14 +0200)]
level uvs fixed
Peter Schaefer [Wed, 22 Apr 2015 21:27:40 +0000 (23:27 +0200)]
added new universal sample Texture (old MM_enemy)
Peter Schaefer [Wed, 22 Apr 2015 21:16:50 +0000 (23:16 +0200)]
added Model SkyBox
bend SceneObject to accept Models inside Constructor
fixed Black Zones in Shader (+1 /2)
new MODEL SkyBox works (without Textures)
Peter Schaefer [Wed, 22 Apr 2015 19:06:58 +0000 (21:06 +0200)]
renamed MetaModel -> IMetaMesh
renamed Model -> IMesh
created parentClass Model
LockedLunatic [Wed, 22 Apr 2015 03:30:18 +0000 (05:30 +0200)]
played around with the level a bit
Peter Schaefer [Tue, 21 Apr 2015 21:16:44 +0000 (23:16 +0200)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Tue, 21 Apr 2015 21:16:22 +0000 (23:16 +0200)]
glError moved to Graphix
added some commented Debugging Messages (info, getGlError)
unsigned int bug (-1) fixed
2D and CUBE Textures can be loaded
updated Skybox.dae
updated Skybox ShaderFiles
many securityChecks for bending Variables to Shader
LockedLunatic [Tue, 21 Apr 2015 14:19:40 +0000 (16:19 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
Conflicts:
.gitignore
LockedLunatic [Tue, 21 Apr 2015 14:18:30 +0000 (16:18 +0200)]
one file added to ignore
Peter Schaefer [Thu, 16 Apr 2015 08:44:38 +0000 (10:44 +0200)]
updated .gitignore
renamed ShaderVariables
started SkyBox (not Working)
added Box & SkyBox (Plane)
started new ModelMatrixType (matM)
Peter Schaefer [Wed, 15 Apr 2015 14:31:09 +0000 (16:31 +0200)]
fixed Player Texture
fixed ViewLimits&Speed
playermodel is used for player
LockedLunatic [Wed, 15 Apr 2015 13:54:51 +0000 (15:54 +0200)]
arms fixed
LockedLunatic [Wed, 15 Apr 2015 13:37:12 +0000 (15:37 +0200)]
player looks the other way
LockedLunatic [Wed, 15 Apr 2015 04:13:23 +0000 (06:13 +0200)]
test level upgedated
LockedLunatic [Wed, 15 Apr 2015 04:12:55 +0000 (06:12 +0200)]
Positionen aus .dae werden ausgelesen
LockedLunatic [Tue, 14 Apr 2015 23:26:59 +0000 (01:26 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Tue, 14 Apr 2015 23:26:56 +0000 (01:26 +0200)]
in the midst of changes
Peter Schaefer [Tue, 14 Apr 2015 23:24:52 +0000 (01:24 +0200)]
marked some functions as [deprecated]
LockedLunatic [Tue, 14 Apr 2015 23:03:37 +0000 (01:03 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Tue, 14 Apr 2015 22:55:48 +0000 (00:55 +0200)]
game loads Player.dae (wrong positions)
Peter Schaefer [Tue, 14 Apr 2015 22:50:50 +0000 (00:50 +0200)]
removed import from Game
added MetaModel
updated Model & import
LockedLunatic [Tue, 14 Apr 2015 16:50:26 +0000 (18:50 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
Conflicts:
Weave/Game.cpp
LockedLunatic [Tue, 14 Apr 2015 16:47:45 +0000 (18:47 +0200)]
nt
Peter Schaefer [Tue, 14 Apr 2015 15:30:37 +0000 (17:30 +0200)]
added DLL to DEBUG
fixed .gitignore
Peter Schaefer [Tue, 14 Apr 2015 15:28:20 +0000 (17:28 +0200)]
player rotates to view direction
fixed move in view direction
Peter Schaefer [Tue, 14 Apr 2015 13:21:44 +0000 (15:21 +0200)]
move faster in front direction
Peter Schaefer [Tue, 14 Apr 2015 12:54:24 +0000 (14:54 +0200)]
added PI in GLM
capped Player movements (fix in all directions)
switched to radiant
fixed move undepending on deltaT
fixed CULL_FACE + visNormals (shader)
Peter Schaefer [Tue, 14 Apr 2015 09:04:08 +0000 (11:04 +0200)]
updated UV's from Player
created player Texture
Peter Schaefer [Tue, 14 Apr 2015 07:42:26 +0000 (09:42 +0200)]
created link for TODO.FILE
updated model,Scene for multiDAE access
LockedLunatic [Tue, 14 Apr 2015 00:19:29 +0000 (02:19 +0200)]
barely different from before
LockedLunatic [Mon, 13 Apr 2015 20:22:30 +0000 (22:22 +0200)]
Player model added
LockedLunatic [Mon, 13 Apr 2015 16:32:07 +0000 (18:32 +0200)]
quick fix
LockedLunatic [Mon, 13 Apr 2015 15:58:09 +0000 (17:58 +0200)]
importer can now import multiple meshes at once