]> git.leopard-lacewing.eu Git - cgue_weave.git/log
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10 years agofixed Frustum Activation Bug
Peter Schaefer [Tue, 28 Jun 2016 05:04:26 +0000 (07:04 +0200)]
fixed Frustum Activation Bug

10 years agoLever new UV's and Texture
Peter Schaefer [Tue, 28 Jun 2016 04:55:19 +0000 (06:55 +0200)]
Lever new UV's and Texture

10 years agoMerge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Tue, 28 Jun 2016 04:31:04 +0000 (06:31 +0200)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave

10 years agoBoar revives when time reverted
LockedLunatic [Tue, 28 Jun 2016 04:30:24 +0000 (06:30 +0200)]
Boar revives when time reverted

10 years agoenable DEAD Texture for Boar
Peter Schaefer [Tue, 28 Jun 2016 04:29:12 +0000 (06:29 +0200)]
enable DEAD Texture for Boar

10 years agoMerge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Tue, 28 Jun 2016 04:24:33 +0000 (06:24 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave

10 years agocompiling again
LockedLunatic [Tue, 28 Jun 2016 04:24:29 +0000 (06:24 +0200)]
compiling again

10 years agoBlackWhite by Death
Peter Schaefer [Tue, 28 Jun 2016 04:23:41 +0000 (06:23 +0200)]
BlackWhite by Death

10 years agoMerge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Tue, 28 Jun 2016 04:14:51 +0000 (06:14 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave

10 years agolevel 3 started
LockedLunatic [Tue, 28 Jun 2016 04:14:47 +0000 (06:14 +0200)]
level 3 started

10 years agoMerge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Tue, 28 Jun 2016 04:09:15 +0000 (06:09 +0200)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave

10 years agoTime Stops at Death
Peter Schaefer [Tue, 28 Jun 2016 04:09:05 +0000 (06:09 +0200)]
Time Stops at Death
Fall to deep Death
new Player Collisions

10 years agooptimize culling (not Perfect)
Peter Schaefer [Tue, 28 Jun 2016 03:45:58 +0000 (05:45 +0200)]
optimize culling (not Perfect)
Door Texture

10 years agoadded DeadTextur for BOAR
Peter Schaefer [Tue, 28 Jun 2016 03:21:14 +0000 (05:21 +0200)]
added DeadTextur for BOAR

deaktivated DEAD Animations for BOAR (cant undo timeshift)

10 years agoLVL loads _col too
Peter Schaefer [Tue, 28 Jun 2016 02:57:14 +0000 (04:57 +0200)]
LVL loads _col too

10 years agoBoar ungefährlich nach draufspringen
Peter Schaefer [Tue, 28 Jun 2016 02:40:57 +0000 (04:40 +0200)]
Boar ungefährlich nach draufspringen
+ sinkt etwas ab

10 years agoSpringen auf Schwein tötet es
Peter Schaefer [Tue, 28 Jun 2016 02:20:21 +0000 (04:20 +0200)]
Springen auf Schwein tötet es

10 years agoplayer interaction mesh gelöscht
LockedLunatic [Tue, 28 Jun 2016 01:51:44 +0000 (03:51 +0200)]
player interaction mesh gelöscht

10 years agoMerge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Tue, 28 Jun 2016 01:42:36 +0000 (03:42 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave

10 years agostop animation when jumping
LockedLunatic [Tue, 28 Jun 2016 01:42:28 +0000 (03:42 +0200)]
stop animation when jumping

10 years agobetter Eyes (Boar)
Peter Schaefer [Tue, 28 Jun 2016 01:36:40 +0000 (03:36 +0200)]
better Eyes (Boar)

10 years agoMipMap and Sampling Qualities
Peter Schaefer [Tue, 28 Jun 2016 01:36:04 +0000 (03:36 +0200)]
MipMap and Sampling Qualities

10 years agowalking animation only plays when walking
LockedLunatic [Tue, 28 Jun 2016 00:36:33 +0000 (02:36 +0200)]
walking animation only plays when walking

10 years agoplayer model updated
LockedLunatic [Mon, 27 Jun 2016 20:43:51 +0000 (22:43 +0200)]
player model updated
player move animation added

10 years agolevers, doors and time revinding now work together properly
LockedLunatic [Sat, 25 Jun 2016 21:57:43 +0000 (23:57 +0200)]
levers, doors and time revinding now work together properly

10 years agoLevers and reverting time is now less buggy, but still not perfect
LockedLunatic [Sat, 25 Jun 2016 09:17:59 +0000 (11:17 +0200)]
Levers and reverting time is now less buggy, but still not perfect

10 years agoLevel objects have colliders
LockedLunatic [Sat, 25 Jun 2016 01:57:53 +0000 (03:57 +0200)]
Level objects have colliders
backface culling for shadows
doors
lever doesn't throw exceptions anymore

10 years agoboars added to level
LockedLunatic [Fri, 24 Jun 2016 22:27:51 +0000 (00:27 +0200)]
boars added to level

10 years agolight angle changed
LockedLunatic [Fri, 24 Jun 2016 16:34:06 +0000 (18:34 +0200)]
light angle changed

10 years agolevel improved
LockedLunatic [Fri, 24 Jun 2016 16:26:29 +0000 (18:26 +0200)]
level improved

10 years agolevel added
LockedLunatic [Fri, 24 Jun 2016 15:45:05 +0000 (17:45 +0200)]
level added

10 years agoupdate
Peter Schaefer [Fri, 24 Jun 2016 13:34:58 +0000 (15:34 +0200)]
update

10 years agonew Boar UV & Texture
Peter Schaefer [Fri, 24 Jun 2016 13:32:10 +0000 (15:32 +0200)]
new Boar UV & Texture
new Door UV

10 years agoDoor collides with Marvin & Enemy
Peter Schaefer [Fri, 24 Jun 2016 11:38:50 +0000 (13:38 +0200)]
Door collides with Marvin & Enemy
BUG: CollisionMesh dont rotate

10 years agojump ontop of Boars
Peter Schaefer [Fri, 24 Jun 2016 11:19:26 +0000 (13:19 +0200)]
jump ontop of Boars
optimized lvl Collision

10 years agoMerge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Fri, 24 Jun 2016 02:58:52 +0000 (04:58 +0200)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave

# Conflicts:
# Weave/Scene/Scene.cpp

10 years agoexperimented with glClear
Peter Schaefer [Fri, 24 Jun 2016 02:56:07 +0000 (04:56 +0200)]
experimented with glClear
renamed clearBuffer -> leaveBuffer
GlitchFix BasixTexture Shader
added Glow to Persistent Objects (only if Bloom Enabled)

10 years agoshould've been in previous commit
LockedLunatic [Fri, 24 Jun 2016 00:18:59 +0000 (02:18 +0200)]
should've been in previous commit

10 years agobug fix
LockedLunatic [Fri, 24 Jun 2016 00:05:05 +0000 (02:05 +0200)]
bug fix
timeresistant object still sent events that were reverted

10 years agoHebel gefixed
LockedLunatic [Fri, 24 Jun 2016 00:00:09 +0000 (02:00 +0200)]
Hebel gefixed

10 years agoMerge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Thu, 23 Jun 2016 23:45:18 +0000 (01:45 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave

10 years agojumpFix
Peter Schaefer [Thu, 23 Jun 2016 23:44:08 +0000 (01:44 +0200)]
jumpFix

10 years agoMerge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Thu, 23 Jun 2016 23:17:34 +0000 (01:17 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave

10 years agowrong Char FIX
Peter Schaefer [Thu, 23 Jun 2016 23:17:04 +0000 (01:17 +0200)]
wrong Char FIX

10 years agoMerge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Thu, 23 Jun 2016 22:44:10 +0000 (00:44 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave

10 years agolevel changes
LockedLunatic [Thu, 23 Jun 2016 22:43:27 +0000 (00:43 +0200)]
level changes

10 years agonew blur Shader motionBlur
Peter Schaefer [Thu, 23 Jun 2016 22:40:48 +0000 (00:40 +0200)]
new blur Shader
added MotionBlur (only for TimeRewind)

10 years agonew Shaders
Peter Schaefer [Thu, 23 Jun 2016 18:46:55 +0000 (20:46 +0200)]
new Shaders
Bloom optimized

10 years agofixed Shadows Resized Bug
Peter Schaefer [Tue, 21 Jun 2016 16:01:34 +0000 (18:01 +0200)]
fixed Shadows Resized Bug

10 years agoE Triggers LEVER
Peter Schaefer [Tue, 21 Jun 2016 11:20:04 +0000 (13:20 +0200)]
E Triggers LEVER
if hold, only once per second

10 years agoTrigger in front of player...
Peter Schaefer [Tue, 21 Jun 2016 10:20:24 +0000 (12:20 +0200)]
Trigger in front of player...

10 years agoEvents trigger only once
Peter Schaefer [Tue, 21 Jun 2016 09:28:48 +0000 (11:28 +0200)]
Events trigger only once

10 years agoMerged
Peter Schaefer [Mon, 20 Jun 2016 22:12:23 +0000 (00:12 +0200)]
Merged
Added SubMission 2 [in Progress]

10 years agoResize Bloom Bug
Peter Schaefer [Mon, 20 Jun 2016 22:01:11 +0000 (00:01 +0200)]
Resize Bloom Bug

10 years agolevers and doors placed properly in level 1 (the tmp lvl)
LockedLunatic [Mon, 20 Jun 2016 21:49:22 +0000 (23:49 +0200)]
levers and doors placed properly in level 1 (the tmp lvl)

10 years agoTrigger Eventbox
Peter Schaefer [Mon, 20 Jun 2016 21:44:03 +0000 (23:44 +0200)]
Trigger Eventbox

10 years agomodified Boar Mesh
Peter Schaefer [Mon, 20 Jun 2016 21:03:48 +0000 (23:03 +0200)]
modified Boar Mesh

10 years agoBoar position fixed
Peter Schaefer [Mon, 20 Jun 2016 20:58:46 +0000 (22:58 +0200)]
Boar position fixed

10 years agoBoar missplaced
Peter Schaefer [Mon, 20 Jun 2016 20:40:22 +0000 (22:40 +0200)]
Boar missplaced

10 years agocollision meshes fixed
LockedLunatic [Mon, 20 Jun 2016 12:43:27 +0000 (14:43 +0200)]
collision meshes fixed

10 years agoLever should now work properly
LockedLunatic [Mon, 20 Jun 2016 09:30:06 +0000 (11:30 +0200)]
Lever should now work properly
the only thing left is to actually call the trigger() function

10 years agoMerge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave
LockedLunatic [Mon, 20 Jun 2016 00:03:02 +0000 (02:03 +0200)]
Merge branch 'master' of git-cgue@lva.cg.tuwien.ac.at:Weave

# Conflicts:
# Weave/Weave.vcxproj.filters

10 years agoLever - Door started
LockedLunatic [Sun, 19 Jun 2016 23:55:59 +0000 (01:55 +0200)]
Lever - Door started
Animations get reverted properly when reversing time
green objects

10 years agoconvex Boar Mesh
Peter Schaefer [Sun, 19 Jun 2016 21:29:56 +0000 (23:29 +0200)]
convex Boar Mesh

10 years agoneues Boar Mesh
Peter Schaefer [Sun, 19 Jun 2016 20:59:21 +0000 (22:59 +0200)]
neues Boar Mesh
berühren beendet auch das Spiel

10 years agoMerge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Fri, 17 Jun 2016 10:33:05 +0000 (12:33 +0200)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave

10 years agodoor added (not yet linked to lever)
LockedLunatic [Thu, 16 Jun 2016 23:09:11 +0000 (01:09 +0200)]
door added (not yet linked to lever)

time-independent objects are possible now

10 years agomoved FPS to Graphix
Peter Schaefer [Thu, 16 Jun 2016 18:01:14 +0000 (20:01 +0200)]
moved FPS to Graphix
first Shader adjustments

10 years agoAnimationen!!!
LockedLunatic [Wed, 15 Jun 2016 21:25:06 +0000 (23:25 +0200)]
Animationen!!!

10 years agofunktions to push new->old
Peter Schaefer [Wed, 15 Jun 2016 10:59:55 +0000 (12:59 +0200)]
funktions to push new->old

10 years agosave old Model&ProjView
Peter Schaefer [Wed, 15 Jun 2016 09:52:32 +0000 (11:52 +0200)]
save old Model&ProjView

10 years agoMerge branch 'shadows' of lva.cg.tuwien.ac.at:Weave into shadows shadows
Peter Schaefer [Tue, 7 Jun 2016 07:07:01 +0000 (09:07 +0200)]
Merge branch 'shadows' of lva.cg.tuwien.ac.at:Weave into shadows

10 years agoMerge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Tue, 7 Jun 2016 06:51:38 +0000 (08:51 +0200)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave

10 years agoEvent (FKey) Messages,
Peter Schaefer [Tue, 7 Jun 2016 06:26:30 +0000 (08:26 +0200)]
Event (FKey) Messages,
FPS&ObjectCount im WindowTitle (Frustum sieht man jetzt)

10 years agoBloom with downsampling
Peter Schaefer [Tue, 7 Jun 2016 05:50:20 +0000 (07:50 +0200)]
Bloom with downsampling

10 years agoDirectional Lights sind jetzt fertig:
LockedLunatic [Tue, 7 Jun 2016 01:23:49 +0000 (03:23 +0200)]
Directional Lights sind jetzt fertig:
PCF fertig
frontface culling für Schatten hinzugefügt
Directional Light bewegt sich mit dem player mit

point lights halb fertig (derzeit auskommentiert, damit es kompiliert)

10 years agoMerge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Fri, 20 May 2016 15:47:58 +0000 (17:47 +0200)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave

10 years agooptional culling (light calculation without)
Peter Schaefer [Fri, 20 May 2016 15:47:38 +0000 (17:47 +0200)]
optional culling (light calculation without)

10 years agoparameter changes for directional and ambient light
LockedLunatic [Thu, 19 May 2016 18:17:20 +0000 (20:17 +0200)]
parameter changes for directional and ambient light
ambient light moved out of the shader

10 years agoenabled F8 -> Frustum
Peter Schaefer [Thu, 19 May 2016 14:19:58 +0000 (16:19 +0200)]
enabled F8 -> Frustum

10 years agofrustum Fixed
Peter Schaefer [Thu, 19 May 2016 11:46:34 +0000 (13:46 +0200)]
frustum Fixed

10 years agoMerge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Thu, 19 May 2016 10:55:35 +0000 (12:55 +0200)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave

10 years agopoint Frustum geht doch nicht
Peter Schaefer [Thu, 19 May 2016 10:55:22 +0000 (12:55 +0200)]
point Frustum geht doch nicht
Kugel Frustum ... damit auch nicht

10 years agoPoint Frustum funktioniert
Peter Schaefer [Wed, 18 May 2016 15:32:01 +0000 (17:32 +0200)]
Point Frustum funktioniert

10 years agoDirectional Light Shadows
LockedLunatic [Mon, 16 May 2016 01:29:31 +0000 (03:29 +0200)]
Directional Light Shadows
Shadow Volume doesn't move yet (and is rather small)

...finally
<(^^<) <(^^)> (>^^)>

10 years agoupdated the tex again
LockedLunatic [Tue, 3 May 2016 20:47:31 +0000 (22:47 +0200)]
updated the tex again

10 years agoupdated CGUE_SUB1
Peter Schaefer [Tue, 3 May 2016 20:38:40 +0000 (22:38 +0200)]
updated CGUE_SUB1

10 years agoMerge branch 'master' of lva.cg.tuwien.ac.at:Weave
Peter Schaefer [Tue, 3 May 2016 20:36:45 +0000 (22:36 +0200)]
Merge branch 'master' of lva.cg.tuwien.ac.at:Weave

10 years agotex document updated
LockedLunatic [Tue, 3 May 2016 20:36:16 +0000 (22:36 +0200)]
tex document updated

10 years agoadded Revert LOST
Peter Schaefer [Tue, 3 May 2016 20:35:02 +0000 (22:35 +0200)]
added Revert LOST

10 years agominor changes
LockedLunatic [Tue, 3 May 2016 19:51:21 +0000 (21:51 +0200)]
minor changes

10 years agomore Frustum Preps
Peter Schaefer [Tue, 3 May 2016 19:50:23 +0000 (21:50 +0200)]
more Frustum Preps
Enable Bloom

10 years agoremoved ViewPort
Peter Schaefer [Mon, 2 May 2016 10:13:17 +0000 (12:13 +0200)]
removed ViewPort
new Camera Class
bugFix (Rotierende Kamera bei Fenster Änderungen)
Projection only updated after change

preps for Frustum Culling

10 years agoloadMesh normals corrected
Peter Schaefer [Thu, 28 Apr 2016 07:00:21 +0000 (09:00 +0200)]
loadMesh normals corrected

10 years agoMeshLoader ignoriert fehlende Normals & UV's
Peter Schaefer [Wed, 27 Apr 2016 15:38:21 +0000 (17:38 +0200)]
MeshLoader ignoriert fehlende Normals & UV's

10 years agobugFix
Peter Schaefer [Wed, 27 Apr 2016 06:08:00 +0000 (08:08 +0200)]
bugFix
clearBuffer -> static

10 years agodisable Bloom
Peter Schaefer [Tue, 26 Apr 2016 19:02:15 +0000 (21:02 +0200)]
disable Bloom
disable Light Classes (noch nicht fertig)

10 years agoadded LightClasses
Peter Schaefer [Tue, 26 Apr 2016 12:09:13 +0000 (14:09 +0200)]
added LightClasses

10 years agouseTexture ENUM
Peter Schaefer [Tue, 26 Apr 2016 11:14:56 +0000 (13:14 +0200)]
useTexture ENUM
empty ShadowFS Shader
correct Scene is drawn

10 years agodBuffer Object hinzugefügt
Peter Schaefer [Sun, 24 Apr 2016 19:28:18 +0000 (21:28 +0200)]
dBuffer Object hinzugefügt
Texture vereinfacht

aktuell wird der dBuffer + Bloom gezeichnet :)