From: Peter Schaefer Date: Thu, 23 Jun 2016 23:17:04 +0000 (+0200) Subject: wrong Char FIX X-Git-Url: https://git.leopard-lacewing.eu/?a=commitdiff_plain;h=82c0c7ca1e672ff304a44ab4a02dfc4fa0267dc9;p=cgue_weave.git wrong Char FIX --- diff --git a/CGUE2015_Weave.sln b/CGUE2015_Weave.sln index f0c6277..572dda7 100644 --- a/CGUE2015_Weave.sln +++ b/CGUE2015_Weave.sln @@ -1,4 +1,3 @@ - Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 14 VisualStudioVersion = 14.0.25029.0 diff --git a/shader/filterBright_FS.hlsl b/shader/filterBright_FS.hlsl index a0b002f..070a5a2 100644 --- a/shader/filterBright_FS.hlsl +++ b/shader/filterBright_FS.hlsl @@ -21,3 +21,4 @@ void main() else BrightColor = vec4(0.); } + diff --git a/shader/lightingTexture_FS.hlsl b/shader/lightingTexture_FS.hlsl index 06078a8..4ccc436 100644 --- a/shader/lightingTexture_FS.hlsl +++ b/shader/lightingTexture_FS.hlsl @@ -1,4 +1,4 @@ -//Fragment Shader +//Fragment Shader #version 330 in vec3 eyePosition, worldNormal;