From: Peter Schaefer Date: Mon, 15 Jun 2015 10:21:25 +0000 (+0200) Subject: disabled FrameRateFix X-Git-Url: https://git.leopard-lacewing.eu/?a=commitdiff_plain;h=4ce548a45d5966a946a82042e05277563ad5f08a;p=cgue_weave.git disabled FrameRateFix --- diff --git a/Weave/Game.cpp b/Weave/Game.cpp index 1b0d7fd..f030144 100644 --- a/Weave/Game.cpp +++ b/Weave/Game.cpp @@ -28,7 +28,7 @@ #include #include -#define FRAMERATE_FIX 60 +//#define FRAMERATE_FIX 60 using std::cout; using std::endl; @@ -95,13 +95,14 @@ void Game::play() while (!Events::halt){ fps.step(); +#ifdef FRAMERATE_FIX sleep_time += (int)(1000./ FRAMERATE_FIX - fps.getTicks()); if (sleep_time < 0) sleep_time = 0; Sleep(sleep_time); - +#endif Events::processEvents(); update(fps);