From: Peter Schaefer Date: Mon, 4 May 2015 20:37:34 +0000 (+0200) Subject: removed BadHack but dont load one Texture twice X-Git-Url: https://git.leopard-lacewing.eu/?a=commitdiff_plain;h=1569ea1d511ab46deacee5368cbf61d223ffa415;p=cgue_weave.git removed BadHack but dont load one Texture twice --- diff --git a/Weave/Game.cpp b/Weave/Game.cpp index 488b143..2b3a6d2 100644 --- a/Weave/Game.cpp +++ b/Weave/Game.cpp @@ -77,7 +77,7 @@ Game::~Game() delete current_world; //RALLLY BAD HACK!!!! No Texture will be freed!!!! - Texture::clean(); + //Texture::clean(); } diff --git a/Weave/Scene/SceneObject.cpp b/Weave/Scene/SceneObject.cpp index c60ccd0..d407948 100644 --- a/Weave/Scene/SceneObject.cpp +++ b/Weave/Scene/SceneObject.cpp @@ -85,7 +85,7 @@ ignore(false) SceneObject::~SceneObject() { - // delete texture; + delete texture; } float SceneObject::getFloor() const