From: LockedLunatic Date: Wed, 27 May 2015 09:31:57 +0000 (+0200) Subject: bug fix X-Git-Url: https://git.leopard-lacewing.eu/?a=commitdiff_plain;h=14c7160f27b66fe21dae456b6035cd0aecc2eb61;p=cgue_weave.git bug fix --- diff --git a/Weave/Scene/Scene.cpp b/Weave/Scene/Scene.cpp index fd3e4f0..aa7dabb 100644 --- a/Weave/Scene/Scene.cpp +++ b/Weave/Scene/Scene.cpp @@ -148,7 +148,7 @@ void Scene::update(float deltaT) } else { - if (ceil(max(0.0f, currenttime - deltaT) / timestep) < ceil(currenttime / timestep)) + if (ceil(max(0.0f, currenttime - deltaT) / timestep) < ceil(currenttime / timestep) && !PlayerModels.empty()) { mat4& tmp = PlayerModels.top(); PlayerModels.pop();