You can control the player with the WASD Keys and jump with Space or the left mouse button.
Pressing F3 toggles Wire Frames.
Pressing F6 makes the Bounding Boxes and Event Boxes visible.
+You can exit by pressing ESC twice and you can restart the level by pressing ESC and then R.
\subsection{Basic Gameplay}
The player can move around the world and jump around. Colliding with the duck or with event boxes trigger text in the console to appear.
Pressing F3 toggles Wire Frames.
Pressing F6 makes the Bounding Boxes and Event Boxes visible.
Collisions with the Duck and with Event Boxes trigger messages in the console.
+There is currently one Event Box that makes you lose the game and one that makes you win.
\section{Illuminated Objects}
There are multiple complex objects, all of which have textures and are illuminated. Also, there is a skybox which is not illuminated and doesn't have a texture yet.
\section{Libraries}
-FreeImage, assimp, glm, (freetype), SDL, glew, zlib
+freetype 2.3.5.1,
+FreeImage 3160,
+zlib 128,
+glm 0.9.6.3,
+glew 1.12.0,
+assimp 3.1.1,
+sdl2 2.0.3
\end{document}
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