]> git.leopard-lacewing.eu Git - cgue_weave.git/commitdiff
added 2 Zonen
authorPeter Schaefer <schaeferpm@gmail.com>
Mon, 4 May 2015 20:46:36 +0000 (22:46 +0200)
committerPeter Schaefer <schaeferpm@gmail.com>
Mon, 4 May 2015 20:46:36 +0000 (22:46 +0200)
Weave/Game.cpp

index 2b3a6d2ee5580cf16ccf56a30da22f3dce25f082..e1fb972b6065c8f71f4d0bc9dbdf887daee0c3cc 100644 (file)
@@ -67,7 +67,8 @@ Game::Game() : playing(true)
        //current_world->addObject(new SceneObject(shader1, translate(vec3(-3.f, .4f, 0.f))*scale(vec3(3.f)), "cow/cow.dae", "model_cow_2D.jpg"));
        current_world->addObject(new SceneObject(shader1, translate(vec3(-3.f, .4f, 0.f))*scale(vec3(.32f)), vec4(3.0f, 0.5f, 0.4f, 1.5f), "duck.dae", "model_duck_2D.png"));
 
-       current_world->addObject(new EventBox(translate(vec3(3.f, .4f, 0.f))));
+       current_world->addObject(new EventBox(translate(vec3(3.f, .4f, 0.f)),EB_LOSTZONE));
+       current_world->addObject(new EventBox(translate(vec3(3.f, .4f, -15.f)), EB_WINZONE));
 
 }