]> git.leopard-lacewing.eu Git - cgue_weave.git/commitdiff
wrong Char FIX
authorPeter Schaefer <schaeferpm@gmail.com>
Thu, 23 Jun 2016 23:17:04 +0000 (01:17 +0200)
committerPeter Schaefer <schaeferpm@gmail.com>
Thu, 23 Jun 2016 23:17:04 +0000 (01:17 +0200)
CGUE2015_Weave.sln
shader/filterBright_FS.hlsl
shader/lightingTexture_FS.hlsl

index f0c6277aaa6ed188b0bc03086b95a0fe38d1d64d..572dda786cc94a48e9a9dc75773a6dbd7948a2bf 100644 (file)
@@ -1,4 +1,3 @@
-
 Microsoft Visual Studio Solution File, Format Version 12.00
 # Visual Studio 14
 VisualStudioVersion = 14.0.25029.0
index a0b002f111e1fdb6b89af4dea38365da12b8a747..070a5a260bbe8a37ba5c17efeda522bc648935bb 100644 (file)
@@ -21,3 +21,4 @@ void main()
        else
                BrightColor = vec4(0.);
 }
+
index 06078a8fe90281e58b800147a6d517592f2a367e..4ccc4362ae0c51554853ea1e514bf0a11cc7de22 100644 (file)
@@ -1,4 +1,4 @@
-//Fragment Shader
+//Fragment Shader
 #version 330
 
 in vec3 eyePosition, worldNormal;