MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Weave", "Weave\Weave.vcxproj", "{A2F0B06D-880C-4B90-9D4B-8B174418E1BE}"
EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "shader", "shader", "{75179EFC-6C76-4220-A1FE-3CE24BA3EAAE}"
+ ProjectSection(SolutionItems) = preProject
+ shader\basic_FS.hlsl = shader\basic_FS.hlsl
+ shader\basic_VS.hlsl = shader\basic_VS.hlsl
+ shader\basicTexture_FS.hlsl = shader\basicTexture_FS.hlsl
+ shader\basicTexture_VS.hlsl = shader\basicTexture_VS.hlsl
+ shader\lightingTexture_FS.hlsl = shader\lightingTexture_FS.hlsl
+ shader\perspective_VS.hlsl = shader\perspective_VS.hlsl
+ EndProjectSection
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)lib\$(PlatformTarget);$(SolutionDir)lib</AdditionalLibraryDirectories>
<AdditionalDependencies>OpenGL32.lib;SDL2.lib;SDL2main.lib;freetype.lib;zdll.lib;glew32.lib;FreeImage.lib;assimp.lib</AdditionalDependencies>
+ <IgnoreSpecificDefaultLibraries>msvcrt</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='bin|Win32'">
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(SolutionDir)lib\$(PlatformTarget);$(SolutionDir)lib</AdditionalLibraryDirectories>
<AdditionalDependencies>OpenGL32.lib;SDL2.lib;SDL2main.lib;freetype.lib;zdll.lib;glew32.lib;FreeImage.lib;assimp.lib</AdditionalDependencies>
+ <IgnoreSpecificDefaultLibraries>msvcrt</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClCompile Include="Fps.cpp" />
+ <ClCompile Include="Graphix\Graphix.cpp" />
+ <ClCompile Include="main.cpp" />
+ <ClCompile Include="Message.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="Average.h" />
+ <ClInclude Include="Fps.h" />
+ <ClInclude Include="Graphix\Graphix.h" />
+ <ClInclude Include="Message.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="Fps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Graphix\Graphix.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Message.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="main.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="Fps.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Average.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Graphix\Graphix.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Message.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project>
\ No newline at end of file
--- /dev/null
+freetype 2.3.5.1
+FreeImage 3160
+zlib 128
+glm 0.9.6.3
+glew 1.12.0
+assimp 3.1.1
+sdl2 2.0.3
\ No newline at end of file