]> git.leopard-lacewing.eu Git - cgue_weave.git/commitdiff
disabled FrameRateFix
authorPeter Schaefer <schaeferpm@gmail.com>
Mon, 15 Jun 2015 10:21:25 +0000 (12:21 +0200)
committerPeter Schaefer <schaeferpm@gmail.com>
Mon, 15 Jun 2015 10:21:25 +0000 (12:21 +0200)
Weave/Game.cpp

index 1b0d7fdc91b4cc731fa9c9a13893b756c6266a1d..f03014482a43d0385089e2ee21b01760b9a3649f 100644 (file)
@@ -28,7 +28,7 @@
 #include <iostream>
 #include <time.h>
 
-#define FRAMERATE_FIX 60
+//#define FRAMERATE_FIX 60
 
 using std::cout;
 using std::endl;
@@ -95,13 +95,14 @@ void Game::play()
        while (!Events::halt){
                fps.step();
 
+#ifdef FRAMERATE_FIX
                sleep_time += (int)(1000./ FRAMERATE_FIX - fps.getTicks());
 
                if (sleep_time < 0)
                        sleep_time = 0;
 
                Sleep(sleep_time);
-
+#endif
                Events::processEvents();
 
                update(fps);