]> git.leopard-lacewing.eu Git - cgue_weave.git/commitdiff
removed BadHack but dont load one Texture twice
authorPeter Schaefer <schaeferpm@gmail.com>
Mon, 4 May 2015 20:37:34 +0000 (22:37 +0200)
committerPeter Schaefer <schaeferpm@gmail.com>
Mon, 4 May 2015 20:37:34 +0000 (22:37 +0200)
Weave/Game.cpp
Weave/Scene/SceneObject.cpp

index 488b143a86f42c5d2d2a566e20d44d9141ecbb7b..2b3a6d2ee5580cf16ccf56a30da22f3dce25f082 100644 (file)
@@ -77,7 +77,7 @@ Game::~Game()
        delete current_world;
 
        //RALLLY BAD HACK!!!! No Texture will be freed!!!!
-       Texture::clean();
+       //Texture::clean();
 }
 
 
index c60ccd055e095c44b4dcc4733c4137857f3cd348..d4079488cdb9ba18315498778eaf0e3aef9d94e6 100644 (file)
@@ -85,7 +85,7 @@ ignore(false)
 
 SceneObject::~SceneObject()
 {
-       //              delete texture;
+                       delete texture;
 }
 
 float SceneObject::getFloor() const