]> git.leopard-lacewing.eu Git - cgue_weave.git/commit
Directional Lights sind jetzt fertig:
authorLockedLunatic <locked.lunatic@aon.at>
Tue, 7 Jun 2016 01:23:49 +0000 (03:23 +0200)
committerLockedLunatic <locked.lunatic@aon.at>
Tue, 7 Jun 2016 01:23:49 +0000 (03:23 +0200)
commitacb63d09fade34f984b7bf5c2b384dee920e605d
treef5418a7aede6d2d419415542e3a41121f2f472a9
parent05da2877b798938229ce054cbfe0d3ec7166f160
Directional Lights sind jetzt fertig:
PCF fertig
frontface culling für Schatten hinzugefügt
Directional Light bewegt sich mit dem player mit

point lights halb fertig (derzeit auskommentiert, damit es kompiliert)
18 files changed:
CGUE2015_Weave.sln
Weave/Graphix/Lights/DirectionalLight.cpp
Weave/Graphix/Lights/DirectionalLight.h
Weave/Graphix/Lights/PointLight.cpp
Weave/Graphix/Lights/PointLight.h
Weave/Graphix/Shader.cpp
Weave/Graphix/Shader.h
Weave/Graphix/Textures/Texture.cpp
Weave/Graphix/Textures/Texture.h
Weave/Graphix/Textures/dBufferObject.cpp
Weave/Graphix/Textures/tImage.cpp
Weave/Graphix/Textures/tImage.h
Weave/Scene/Scene.cpp
Weave/Scene/Scene.h
shader/basicTexture_VS.hlsl
shader/lightingTexture_FS.hlsl
shader/pointlight_FS.hlsl [new file with mode: 0644]
shader/pointlight_VS.hlsl [new file with mode: 0644]