]> git.leopard-lacewing.eu Git - cgue_weave.git/commit
defined static Shaders (Basic,Lighting,Blur)
authorPeter Schaefer <schaeferpm@gmail.com>
Wed, 13 Apr 2016 11:29:46 +0000 (13:29 +0200)
committerPeter Schaefer <schaeferpm@gmail.com>
Wed, 13 Apr 2016 11:29:46 +0000 (13:29 +0200)
commit9ca5c3f3bc2e67b3a7cd7710c6a27aaaf42e7a85
treea8a6fda128264fb5f575da2b5a3dab1840320480
parent55155fe4ce60984e0d0e58c4a881c195b6a88169
defined static Shaders (Basic,Lighting,Blur)
corrected const for Shader
27 files changed:
CGUE2015_Weave.sln
Weave/Game.cpp
Weave/Graphix/Graphix.cpp
Weave/Graphix/Graphix.h
Weave/Graphix/Model/IMetaMesh.cpp
Weave/Graphix/Model/IMetaMesh.h
Weave/Graphix/Model/Model.cpp
Weave/Graphix/Model/Model.h
Weave/Graphix/Shader.cpp
Weave/Graphix/Shader.h
Weave/Graphix/Texture.cpp
Weave/Graphix/ViewPort.cpp
Weave/Graphix/ViewPort.h
Weave/Scene/EventBox.cpp
Weave/Scene/Level.cpp
Weave/Scene/Level.h
Weave/Scene/Marvin.cpp
Weave/Scene/Marvin.h
Weave/Scene/Scene.cpp
Weave/Scene/Scene.h
Weave/Scene/SceneObject.cpp
Weave/Scene/SceneObject.h
Weave/main.cpp
shader/basicTexture_VS.hlsl
shader/basic_VS.hlsl
shader/blur_FS.hlsl
shader/plane_VS.hlsl [new file with mode: 0644]