]> git.leopard-lacewing.eu Git - cgue_weave.git/commit
Level objects have colliders
authorLockedLunatic <locked.lunatic@aon.at>
Sat, 25 Jun 2016 01:57:53 +0000 (03:57 +0200)
committerLockedLunatic <locked.lunatic@aon.at>
Sat, 25 Jun 2016 01:57:53 +0000 (03:57 +0200)
commit5f007150796d629a1008777797d030a1a309eded
tree027c2eddc04fda0857b75f529c65bf431833c647
parent6dcc1eb20f8047ba2f18a98bf6f95dbd827395c7
Level objects have colliders
backface culling for shadows
doors
lever doesn't throw exceptions anymore
19 files changed:
Weave/Game.cpp
Weave/Graphix/Graphix.cpp
Weave/Scene/Door.cpp [new file with mode: 0644]
Weave/Scene/Door.h [new file with mode: 0644]
Weave/Scene/Lever.cpp
Weave/Scene/Lever.h
Weave/Scene/Scene.cpp
Weave/Weave.vcxproj
Weave/Weave.vcxproj.filters
models/Door.blend
models/Door.blend1
models/Door.dae
models/boulder.blend
models/boulder.blend1
models/boulder.dae
models/boulder_col.dae [new file with mode: 0644]
models/level_2.blend
models/level_2.blend1
models/level_2.dae