]> git.leopard-lacewing.eu Git - cgue_weave.git/commit
moved Collision Mesh into SceneObject
authorPeter Schaefer <schaeferpm@gmail.com>
Wed, 30 Mar 2016 10:57:16 +0000 (12:57 +0200)
committerPeter Schaefer <schaeferpm@gmail.com>
Wed, 30 Mar 2016 10:57:16 +0000 (12:57 +0200)
commit0dfed0983ce2b2c7dabc166eef8ae23c482dc5fb
tree74b63690f9510a7515f68ed978fe8b22ad573bd2
parentd522a5288566d38a2f582b5b01416b4074efffd0
moved Collision Mesh into SceneObject
badhack use Same Mesh for collision
19 files changed:
Weave/GLM.cpp
Weave/GLM.h
Weave/Graphix/Model/BBox.cpp
Weave/Graphix/Model/BBox.h
Weave/Graphix/Model/IAnimMesh.cpp
Weave/Graphix/Model/IMesh.cpp
Weave/Graphix/Model/IMesh.h
Weave/Graphix/Model/IMetaMesh.cpp
Weave/Graphix/Model/IMetaMesh.h
Weave/Graphix/Model/Model.cpp
Weave/Graphix/Model/Model.h
Weave/Graphix/Model/SkyBox.cpp
Weave/Graphix/Model/SkyBox.h
Weave/Scene/EventBox.cpp
Weave/Scene/Level.cpp
Weave/Scene/SceneObject.cpp
Weave/Scene/SceneObject.h
Weave/Weave.vcxproj
Weave/Weave.vcxproj.filters